class GPURenderPassEncoder
Unstable
label: string
beginOcclusionQuery(queryIndex: number): undefined
draw(vertexCount: number,instanceCount?: number,firstVertex?: number,firstInstance?: number,): undefined
drawIndexed(indexCount: number,instanceCount?: number,firstIndex?: number,baseVertex?: number,firstInstance?: number,): undefined
drawIndexedIndirect(indirectBuffer: GPUBuffer,indirectOffset: number,): undefined
drawIndirect(indirectBuffer: GPUBuffer,indirectOffset: number,): undefined
end(): undefined
endOcclusionQuery(): undefined
executeBundles(bundles: GPURenderBundle[]): undefined
insertDebugMarker(markerLabel: string): undefined
popDebugGroup(): undefined
pushDebugGroup(groupLabel: string): undefined
setBindGroup(): undefined
setBindGroup(index: number,bindGroup: GPUBindGroup,dynamicOffsetsData: Uint32Array,dynamicOffsetsDataStart: number,dynamicOffsetsDataLength: number,): undefined
setBlendConstant(color: GPUColor): undefined
setIndexBuffer(): undefined
setPipeline(pipeline: GPURenderPipeline): undefined
setScissorRect(x: number,y: number,width: number,height: number,): undefined
setStencilReference(reference: number): undefined
setVertexBuffer(): undefined
setViewport(x: number,y: number,width: number,height: number,minDepth: number,maxDepth: number,): undefined